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Bruno Melo
BMelo



Location:
Sao Paulo, Brazil

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August 2008

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17 July 2009

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Fut_soldier_Texture/Highpoly
3ds max, Photoshop, ZBrush
February 2009


   
Fot this work, zbrush was used for almost all high poly modeling stage, some pieces like this head was texture in zbrush with Photoshop.

 
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